WoRV
EngineeringFull-time

Simulation Engineer

제2판교 IT센터
상시 채용

Role Overview

Simulation at WoRV is not a virtual environment for pretty demos. It is product development infrastructure built to make real-environment testing faster and to iterate on failures more cheaply.

The Simulation Engineer builds vehicle / sensor / environment models, automates simulation pipelines, and creates internal tooling for developers and operators. This role connects modeling results to the actual product development cycle.

Responsibilities

  • Build vehicle / attachment / sensor / environment models and tune parameters.
  • Design and implement simulation automation pipelines.
  • Participate in building Digital Proving Grounds (DPG) using drone survey data (ODM).
  • Develop internal developer and operator tools: teleoperation, replay, scenario review tools, and more.
  • Analyze the sim-to-real gap and improve model fidelity.

Qualifications

  • Ability to logically define and implement simulation problems
  • Python-centric automation and tooling skills
  • Basic understanding of physics, sensor, and environment modeling

Preferred Qualifications

  • Experience with NVIDIA Isaac Sim / Omniverse / USD
  • Experience with autonomous driving sensor modeling, sim-to-real transfer, or ROS2 Bridge
  • Experience with physics engine (PhysX, etc.) based vehicle / robot simulation
  • Experience with 3D asset pipelines or environment building
  • Experience with game engines (Unreal, Unity, etc.) and 3D tools such as 3ds Max or Blender
  • Experience improving the usability of internal tooling

Who We're Looking For

  • Someone who views simulation as shipping infrastructure, not research garnish
  • Someone who can talk simultaneously with field teams, data teams, control engineers, and AI researchers

Hiring Process

1
Application
2
1st Interview
Technical interview
3
2nd Interview
Culture-fit interview
4
Offer
5
Hired

* 서류전형 합격 여부는 3일 이내로 개별 연락 드립니다

We're looking for an engineer to turn simulation into product infrastructure